Trait transit_grid::algorithms::ShortestPath
source · pub trait ShortestPath<R, T> {
// Required method
fn find_shortest_path(
&self,
from: NodeId,
to: NodeId
) -> Option<Vec<NodeId>>;
}
Expand description
ShortestPath
trait provides functionality to compute shortest path in a network.
It is generic over two types R
and T
. R
represents some properties of the network (like weights or capacities),
and T
represents the numerical type for calculations (like distances or costs).
Implementations of ShortestPath
provide a method find_shortest_path()
that takes the starting and destination nodes,
and returns the shortest path from the start to the destination node as a vector of node IDs.
Required Methods§
sourcefn find_shortest_path(&self, from: NodeId, to: NodeId) -> Option<Vec<NodeId>>
fn find_shortest_path(&self, from: NodeId, to: NodeId) -> Option<Vec<NodeId>>
Finds the shortest path from the start node to the destination node.
Arguments
from
- The ID of the starting node.to
- The ID of the destination node.
Returns
Option<Vec<NodeId>>
- If a path exists, returns the path as a vector of Node IDs, where the first element is the start node and the last is the destination node. If no path exists, returns None.