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ShortestPath

Trait ShortestPath 

Source
pub trait ShortestPath<R, T> {
    // Required method
    fn find_shortest_path(
        &self,
        from: NodeId,
        to: NodeId,
    ) -> Option<Vec<NodeId>>;
}
Expand description

ShortestPath trait provides functionality to compute shortest path in a network.

It is generic over two types R and T. R represents some properties of the network (like weights or capacities), and T represents the numerical type for calculations (like distances or costs).

Implementations of ShortestPath provide a method find_shortest_path() that takes the starting and destination nodes, and returns the shortest path from the start to the destination node as a vector of node IDs.

Required Methods§

Source

fn find_shortest_path(&self, from: NodeId, to: NodeId) -> Option<Vec<NodeId>>

Finds the shortest path from the start node to the destination node.

§Arguments
  • from - The ID of the starting node.
  • to - The ID of the destination node.
§Returns
  • Option<Vec<NodeId>> - If a path exists, returns the path as a vector of Node IDs, where the first element is the start node and the last is the destination node. If no path exists, returns None.

Implementors§

Source§

impl<R: Copy, T: CoordNum> ShortestPath<R, T> for TransitNetwork<R, T>